A downloadable asset pack

Dine In! is a 3D horror game where the player controls a child named Ellie Cho who becomes trapped in a 1960s-themed diner. The papercraft art style is reminiscent of Paper Cut Mansion (Space Lizard Studio, 2022), and non-diegetic text within the game world will narrate the story to the player, similar to the text in What Remains of Edith Finch (Giant Sparrow, 2017). Escape from Bobo, the murderous mascot, and the cannibalistic waiter, Charlie, as Ellie strives to return home to her mother.

This page serves as a display of the Proof of Concept for the Dine In! game, containing a Game Design Document and appendix, Production still with soundtracks, Audio files, proposed asset, character and environment designs. Concept by Michaela Bussey and Juliette Love. 


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Dine Din! Proof of Concept.zip 158 MB

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